Imagine yourself as a character in a story like The Hateful Eight, And Then There Were None, or Treasure Island. From the start of the game, you know your background and how your character ended up there, but your future is in your own hands.
For example, Once In The Wild West
is a Questoria game that starts with a famous singer found dead in a saloon. The sheriff locks the door, fires his gun into the ceiling, and promises that no one will leave until the killer is found. Different characters are caught up in the story: cowboys, smugglers, a dancer, a shaman, a clairvoyant, and a dozen more juicy characters.
Each character has their own individual goals; solve the case or cheat the gallows, find their long lost parents or sell their smuggled goods, get their hands on a wealthy husband or a secret Indian recipe.
To help you in your endeavours you will each have some special abilities and tips on how to use them, or some items such as weapons, jewelry, Indian potions, etc...
It is up to you to choose the best way to achieve goals, building your game around shrewd plotting or brute force, charm or flirting.
To win, you must achieve your own goals before anyone else achieves theirs!